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1. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Ethan Revenant, 06, 10, 39, 03, 51, 50, 54, 17, 52, 25, 23, 65, 67, 98, 84, 96, 97, 99, 04, 47, 09
- by Ethan Revenant - at 2013.08.02 15:08:00
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2. Significant addition to the tournament CREST exposure - in EVE Alliance Tournament Discussion [original thread]
Majesty is imminent.
- by Ethan Revenant - at 2013.07.25 15:57:00
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3. Sticky:Dev Blog: An Audio Transition: Introducing OdysseyGÇÖs new transition sounds - in EVE Information Portal [original thread]
The new wormhole sound is hard to distinguish from other random-space noises. The previous sound was absolutely unmistakeable and also sounded pretty awesome when you had a lot of people jumping through a wormhole at once. Could we get the oomph b...
- by Ethan Revenant - at 2013.06.06 18:01:00
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4. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Omnathious Deninard wrote: Another thought about this would be to have it show only 100% anomalies, and only show sigs when a DSP has been launched and scanned. This I like (although with cores or combats, assuming that DSPs get the boot). I...
- by Ethan Revenant - at 2013.05.09 20:33:00
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5. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
CCP Fozzie wrote: The list view onboard scanner is still in this version of SISI, but we are planning on removing it barring any major problems with the sensor overlay. Ideally we want to keep the number of tools people need to learn the same w...
- by Ethan Revenant - at 2013.05.09 14:23:00
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6. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Sipphakta en Gravonere wrote: Altrue wrote: I've tried to scan on SISI and I have to say that it's quite awful. Does any of you have figured how to move all the probes close to their center of gravity ? BEFORE : 1- Push Alt 2- Grab arrow 3...
- by Ethan Revenant - at 2013.05.09 11:35:00
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7. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
CCP Paradox wrote: Try what you are expecting, adapt to the system and try using it how you would if it was released as it is. This way we can see your feedback from a better perspective. Speculating on the changes from text form based on how y...
- by Ethan Revenant - at 2013.05.08 23:17:00
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8. LF Advice: Cheap fleet comps for fighting/learning - in Wormholes [original thread]
Don't lock yourself into one tanking type. Fleet comp flexibility is incredibly valuable when you have limited resources, and pulsars will be a no-go for you as long as you exclusively fly armor. Practice hit-and-run tactics too. Encourage people ...
- by Ethan Revenant - at 2013.04.17 14:53:00
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9. Taking Heat Damage While Running Sleepers - in Wormholes [original thread]
General Shogun wrote: Has anyone experienced this?: Last night while running Sleepers, I started taking heat damage to all my high slot modules even though my rack wasn't overloaded. I warped out, and a fleet mate then started taking heat dama...
- by Ethan Revenant - at 2013.04.17 14:40:00
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10. [Odyssey] Ship Resistance Bonuses - in Player Features and Ideas Discussion [original thread]
I can live with shaving 5-10k EHP off of a few of my ships. Agreeing with the sentiment that HICs should be monitored and re-evaluated once these changes go live, if not before. CCP Fozzie wrote: We also plan to continue using straight HP bonu...
- by Ethan Revenant - at 2013.04.12 17:26:00
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11. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Hello, NI Harbinger. I think we're going to be good friends.
- by Ethan Revenant - at 2013.04.10 17:20:00
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12. Wormhole Gorilla Tactics? - in Wormholes [original thread]
Rob Benson wrote: Incindir Mauser wrote: W-space Gorillas. W-space Gorillas are what happens when you make Bob angry. They come and rifle through all of your stuffs looking for W-space bananas. Since bananas cannot grow in outer space, th...
- by Ethan Revenant - at 2013.03.21 19:05:00
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13. Help in a wormhole c4 - in Wormholes [original thread]
This may help you get started: http://www.wormholefundamentals.com/ There are a lot of resources out there that will teach you about wormhole lifespans and mass limits. Scanning you will have to learn on your own, though there are a few tutoria...
- by Ethan Revenant - at 2013.03.15 12:52:00
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14. [Guide] What wormhole you should live in - in Wormholes [original thread]
Bronya Boga wrote: Oxandrolone wrote: C4GÇÖs They suck all round. Only an idiot would live in a C4 that hurts -.- Admittedly our initial approach to w-space colonization back in Apocrypha went something like this , but a C4 with a...
- by Ethan Revenant - at 2013.03.12 14:09:00
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15. C4 questions - in Wormholes [original thread]
There is plenty of pew to be found if you live in a C4. You may have to look a little harder for it, but it's good practice to do that anyway. We lived quite happily in a C4 for a few years. We moved up eventually, but a C4 is a good place to get ...
- by Ethan Revenant - at 2013.02.25 14:28:00
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16. CCP player gathering in Boston, March 23rd - in Out of Game Events and Gatherings [original thread]
It's party time!
- by Ethan Revenant - at 2013.02.22 17:32:00
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17. Living in a C4 without a tower? - in Wormholes [original thread]
Just set up a POS with good defenses and do some PI to offset your fuel costs if you can. If you don't have tons of goodies floating around inside the shields and there are obviously not that many of you, people will probably leave you alone out o...
- by Ethan Revenant - at 2013.02.14 19:32:00
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18. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Green Gambit wrote: Ethan Revenant wrote: Protip: that was the devblog I linked and the context for the parenthetical statement. Ah sorry yes. I blame the brain damage from reading the same question/response cycle so many times in the thr...
- by Ethan Revenant - at 2013.02.07 16:58:00
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19. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Green Gambit wrote: Ethan Revenant wrote: If this devblog comes to pass, the distinction between fleet and field command ships will vanish. (I hope this only means that the fleet command ships will get a full set of highs of their weapons ...
- by Ethan Revenant - at 2013.02.07 16:44:00
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20. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Waista wrote: So there's an opportunity for people who do not have Command Ships injected but have (or will have) BC5 and Spaceship-Command-5. They can just train Leadership to 5, Warfare Link Specialist to 4, and inject the Command Ships skil...
- by Ethan Revenant - at 2013.02.07 16:28:00
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